What I Learned from Role Playing Games

I used to play Tabletop role-playing games such as Dungeons & Dragons during the 8th and 9th grade until I quit, and it provided some important insights for me about real-life. The first one was about the importance of being resourceful: think outside the box, come up with creative solutions, don’t think in terms of yes vs. no.

The second one is the D&D concept of experience points which the characters gain and later can invest in improving their skills or acquiring new ones. Real life has a similar concept: time. We can spend our time performing tasks, which in turn will enhance one or more of our skills. The time one spends writing an essay, a blog post or a story, will enhance their writing skills, and their personal philosophy, and will make it easier for them to write more in the future. The time invested cooking will make one a better cook, and will make it easier to cook in the future.

The more time we invest in honing a certain skill, the easier it is to become better and better in it.

One complication to all that is the sad phenomenon of “Psyche Death” or “Growth Death” where a person become more and more cynical and their mind deteriorates, while he continues to be alive. This makes the sum of his abilities and skills lesser and lesser. But a person can reverse their psyche death or growth death easily enough by first acknowledging it and then reversing it.